Tuesday, February 24, 2009

Suvival Hunter Talents for 3.1

I see 6/14/51 and 0/7/54 being popular. Essentially one is straight-up raid PvE dps. The other is raid PvE dps with the new replenishment. Neither end up using Aimed Shot. I've become used to having Aimed Shot around. One will use multishot, the other arcane shot for the regen.

It's all subject to change of course. And there appears to be a talent missing. "New Talent: Trap Launcher: When activated, your next Trap will be launched instantly at the enemy target. 1 minute cooldown." That could certainly put a different spin on Trap-Dancing. It is hard to see where it would fit in the tree. Maybe it is just bogus and wishful thinking of someone and got into the feed somehow.

Glyphs are not instantly clear which to use.
  • Glyph of Explosive Shot - Increases the critical strike chance of Explosive Shot by 4%.
  • Glyph of Explosive Trap - The periodic damage from your Explosive Trap can now be critical strikes.
  • Glyph of Kill Shot - Reduces the cooldown of Kill Shot by 6 sec.
Are all attractive. But so are the Steady, Serpent, and Hawk glyphs. I'm guessing that Kill Shot will be more for PvP. Doubling the Kill Shots in PvE is nice, but probably not as good as Explosive Shot. So, yes, I'm tipping my hand. I'll probably try out ES, SS, and SrpS.

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