Monday, May 4, 2015

What'sup with Kheldul

Twitter
The in-game Twitter connection is pretty nice.  (You can also access it directly with the /share command.)  I like it for posting screenshots and misc updates.

Twitter definitely relieves any posting needs here.  I initially made my Twitter account just so I could follow people and things and have a nice feed of stuff to read. Now I post. I do keep my non-game self and gamer-self separate.  https://twitter.com/Kheldul is the one you should follow.

Twitter of course doesn't handle long exposition. That said, I've been leading technology at a startup for the past 14 months and I don't have a lot of time for technical research, theory-crafting, or wild speculation.  I worked 65 hours -- not including travel time -- Monday through Friday.  Then I worked six hours over the weekend.  That said, I enjoy other's hard theory-crafting labors as the quick route to victory.

Blizzcon
I am most likely going to be coming to Blizzcon.  Ticket TBD. I've been playing wow since day one -- and many Blizz games before it. This will be my first.  I'm not a convention-goer.  I'm a bit of a closet gamer-geek. I also hate Hate HATE lines. So I may need adult beverages.

Game Status
I still login often.  Usually a couple times a day.  I've only got four level 100s. I still raid approximately three days a week.  If we can't get 20 raiders we'll probably stop at least one -- maybe two -- of those nights.  We don't have any gear left to upgrade in Heroic BRF except off Heroic Blackhand.  As of this writing we don't have him down yet ... and we only need one more Blast Furnace kill for the port to him.  I enjoy Heroic Blackhand.  I like the balance of damage in/out and I have the demolisher kiting job in P2.

Child
My daughter (age 12) really likes warcraft.  I have only let her play four times so far.  I'm concerned she'll become engrossed by it.  (Like I am.)  She reads each and every quest.  She remembers people's names and learns the lore.  She enjoys the appearance of everything much more than me. It's interesting to see. For now she's on my account. I toss her some gold and fun items.

Monday, December 8, 2014

Confusing Blue Messaging

General Information
  • Some class balance changes will go live sometime tomorrow, with number changes around 5% where needed.
  • There are only a few specs like Marksmanship Hunters and Windwalker Monks that are pulling a little too far ahead than the others.
  • When a spec is top on both movement and stationary fights, they usually need to take a look at the spec.
  • Everyone should be fairly equal in single target, although may still have niches (stationary vs movement). Once you get beyond single target, some might be good at cleave (2-3), some mass AoE, some burst AoE, etc.

These points seem to imply that the author thinks that the Marksmanship Hunter is a movement spec. Or that Blizzard developers consider all hunters a high-movement spec. Or perhaps that MM just is doing well on "high movement" fights.  I'm still trying to get my head around this. I have seen the first six fights in Highmaul.  I only switched to BM for the twins because the fire required a bit too much movement.  (I could probably do it with MM after seeing it now.)  That said, it doesn't seem like MM should be nerfed across the board.  I would think we should get a general nerf and then a buff to sniper training.  Or else I'm not sure what they're trying to do with MM.  Maybe they have simply forgotten as an organization. Is this confusion with me, the messaging, or the future design? I can't tell.

Class balance is good if all DPS classes and specs could be within 5% on average, that sounds great. The last bullet point they give could be fine or could be bad.  IMHO different specs should excel at different types of fights.  Nobody should be left behind.  But that comment could be a call for extreme homogenization which would be bad. Again, it is unclear messaging.


Talents
  • Level 100 talents in general are have some serious balance issues compared against each other.
  • They do think the level 100 talents that are underperforming but fun should get a buff in 6.1 or 6.2.
  • For talents that people do not think are fun, they may just leave them alone for now and completely replace them next expansion.

Hooray! Could exotic munitions and focusing shot get a buff please?  They're both quite interesting and intriguing options but lack the impact of Lone Wolf or Adaptation. Perhaps they'll just nerf Lone Wolf and buff SV a lot and BM a bit in other ways.  Blizzard's messaging here is intentionally not clear and that's fine for now.


Hunters
  • If Hunter stacking becomes an issue in Mythic raids, they can nerf Aspect of the Fox or even remove it. It was added mainly because it was felt that Marksmanship Hunters didn't bring enough raid utility.

This sounds like a threat of some sort.  e.g.- "Don't do it or we'll nerf you."  If this is seriously the official messaging not just to the Mythic raiding community, but to the Hunter community, then things seem to have gone downhill.

Was this use not predictable? Every reasonable raiding hunter I know thought about how we could chain them together. Is this really news of some sort that it could be extremely useful if used in that niche way?

Did Hunters ask for this specific design?  I don't recall a single blog post asking for this kind of raid cooldown. But we had asked for dozens of other types of raid cooldowns ... none of which would be chain-able like this.

The other improper thing here is the messaging that Marksmanship Hunters needed the raid utility.  Is this some implicit hat tip to MM being the raider spec?  Even in the context of the first section declaring spec parity within 5% as a goal?  Maybe this is blue post didn't get any editing. Maybe it was written by while half awake.

Is my confusion warranted? Can anyone help me out?

Wednesday, October 22, 2014

How to use the NeedToKnow Addon to maintain the Sniper Training

An intro to my addon setup in the vacuum left by JSHB.  This video focuses on using NeedToKnow in order to more easily maintain uptime on the Marksman sniper training buff.  You will see some of the ways I've substituted-out JSHB however.


Wednesday, October 15, 2014

Bandaging the JSHB Addon

JSHB was not working at all for me following the launch of 6.0.2..  I use it on my hunter and rogue. It did not show up. I could not get /jshb to do anything. Others reported that they had it working but it killed their frame rate, or that it was only partially working.

JSHB is not maintained and hasn't been for a year.  The developer or series of previous developers are no longer playing.

Here's how to fix it.

  1. Backup your Interface folder so you don't get crazed if this doesn't work. ;-)
  2. Stop wow.
  3. Download the latest Release edition of Ace3.
  4. Unzip it.
  5. Open up your Interface/JSHB/lib
  6. Delete the libraries in there.
  7. Copy the new Ace3 libraries into Interface/JSHB/lib
  8. Edit the Interface/JSHB/JSHB.toc file and set "## Interface:" to 60200.
  9. Start wow and make sure the addon is enabled.
  10. Enjoy your borrowed time.
I'm looking to get a permanent replacement to JSHB.  NeedToKnow, which was updated for 6.0.2 has an experimental option to show focus. It's not where it needs to be for real use yet though.

Tuesday, October 14, 2014

The Problem with Numbers

The sky is falling!  I really don't want to be this person.  The issue is that we, as hunters, have been on the low side in expansions before.  Blizzard eventually fixed us with various buffs here and there but those always happened after months of progressive raiding occurred.

The sky is falling!  Our numbers are low.  They're like really low.  Like holy priests can out-dps hunters.  All three specs are terrible.  We're half the damage done in simulators of warriors and mages and far far behind everyone else.

The sky is falling!  There are tons of caveats with the sims.  The most commonly circulated ones are "Patchwerk" style.  Hunters are supposed to be the dps-on-the-move class.  So, in a "Helter-Skelter" simcraft set-up, we should be much better.  Well, no.  We should be as close to the same as possible and everyone else should be worse.  50% worse?  That's hard to believe, right?

The sky is falling!  Are the sims right?  Nope!  Many sims are looking at level 90 and frankly, Blizzard doesn't care about balancing anything at level 90 anymore.  Are the sims doing the right conservation of focus for the shots, or prioritizing correctly?  I somewhat doubt it.  The simcrafters are trying to model dozens of specializations.  Even if just looking at hunters, you need to pick some heuristics and tweak focus regen and stat weights (gems, enchants, etc) around it.

The sky is falling!  But Survival just got a buff and others got buffs and nerfs.  That's great, but it isn't great in that it was enough of a buff/nerf.  It's great that Blizzard is tweaking as well.

The sky is falling! Here's the thing the simulators have an easier time and a harder time.  It's easier because there are less stat weighting to consider.  It's easier because there are less abilities to prioritize.  It's harder because there hasn't been enough thought and experimentation by creative people into what should be done.  All that said, on the surface and at first cut, hunters are in the dps basement.

The sky is falling!  For now, just enjoy your time.  Try the new UBRS.  Get your stuff in order. Prepare to level.  Try out MM, BM, and SV.  Try and get some muscle memory going with rotations. Get your addons so you can more easily visualize what you need to watch.  Try raiding if you raid. If Blizzard is watching they'll see the numbers and continue to tweak.