Four years ago, I was trying to figure out what professions would go well with a Dwarf Hunter.   I thought mining and either blacksmithing or engineering.  Then I thought, naw.. engineering isn't dwarvish enough.  So knowing that I could make some decent weapons and some mail in the future, I rolled with it.  And blacksmithing could make some decent melee weapons and some decent mail.  It was quickly out-classed by drops, but that was the way it was with all professions. 
Then along came the run to level 70.  Well, I swapped my "sword-smithing" out for "axe-smithing" as I saw the new tastey first, second, and third tier axes I could craft.  I did this even though there was decent smithing and armor-smithing mail there too.  But sadly, the somewhat elusive first drop in Kara out-classed those craftables.  So, I at least felt good as resident blacksmither for guild BoEs, and made some decent coin from sharpening stones.
Now level 80 comes around.  Yes, I do like having the ability to add slots to my gloves and bracers.  That's pretty cool.  But there is hardly any reason for me to go beyond a skill of 400.  There is zero mail craftable.   There are dozens of plate items.  There are very very few weapons.
Should I re-roll blacksmithing as something else?
Wednesday, January 21, 2009
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