Wednesday, January 21, 2009

Rant: Blacksmithing for the Lose

Four years ago, I was trying to figure out what professions would go well with a Dwarf Hunter. I thought mining and either blacksmithing or engineering. Then I thought, naw.. engineering isn't dwarvish enough. So knowing that I could make some decent weapons and some mail in the future, I rolled with it. And blacksmithing could make some decent melee weapons and some decent mail. It was quickly out-classed by drops, but that was the way it was with all professions.

Then along came the run to level 70. Well, I swapped my "sword-smithing" out for "axe-smithing" as I saw the new tastey first, second, and third tier axes I could craft. I did this even though there was decent smithing and armor-smithing mail there too. But sadly, the somewhat elusive first drop in Kara out-classed those craftables. So, I at least felt good as resident blacksmither for guild BoEs, and made some decent coin from sharpening stones.

Now level 80 comes around. Yes, I do like having the ability to add slots to my gloves and bracers. That's pretty cool. But there is hardly any reason for me to go beyond a skill of 400. There is zero mail craftable. There are dozens of plate items. There are very very few weapons.

Should I re-roll blacksmithing as something else?

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