With patch 3.3, pets inherit 100% resilience from their masters. Previously this was only 40%. So hunter pet tanks do not need to wear as much resilience gear as before to avoid being critted. Here's how much:
Mob Level | Chance to be Crit | Hunter Resilience Needed to Avoid Crits on Pet |
80 | 1% | 82 |
81 | 1.2% | 99 |
82 | 1.4% | 115 |
83(Boss) | 1.6% | 132 |
Because PvP gear is readily drawn from to put together a pet-tanking set, you will most likely over-shoot your resilience needs by a wide margin. Previous levels were easy to arrive at. Now they are just a couple pieces.
I probably wont do too many changes with regard to gear. However, these low numbers made me look into other talent options. More on that tomorrow.
Hi Khel - thanks for the confirmation.
ReplyDeleteThis site is an inspiration :)
Kenny
I thought relience apples only to pvp. High resilience in pvp does not mean crit avidance from bosses.
ReplyDeleteThis comment has been removed by the author.
ReplyDeletePvP gear is usually a very poor way for a tank to avoid crits. They have many more options.
ReplyDeleteHunters do not have those options (other than a little GotM).
Resilience does in fact work in PvE. What resilience does NOT do in PvE is reduce damage from attacks. (That is only PvP.)