Since I PuG more often then not these days, I find I get a lot of tells requesting my opening shot rotation.This made me realize something. I've been using Readiness for all of a week. I have been thinking of it a little wrong.
Here it is:
Misdirect -> Serpent Sting with Rapid Fire/Call of the Wild Macro and Kill Command-> Chimera Shot -> Aimed Shot ->
Readiness
->Misdirect -> Chimera Shot -> Aimed Shot and Kill Command -> Steady -> Steady -> etc. until Rapid Fire is done, then pop it again.
This is a massive amount of damage within the first 15 seconds or so, particularly with any number of trinket, pet abilities, and set bonus procs.
I think "Rapid Fire, wait for rapid fire buff to end, Readiness, Rapid Fire". That isn't bad. And yes, of course I dump all my good shots before and after the Readiness. But really it should be, "Rapid Fire, Readiness, wait for rapid fire buff to end, Rapid Fire". Meaning: I shouldn't wait for my rapid fire buff to go away use my Readiness.
You can see my slightly flawed thinking in my Rapid Fire macro:
#showtooltipInstead I should do something like the following until I get it in my head right. I may need to make a special Readiness keybind. Currently it's a mouseclick which interferes a little with the slamming home of all my shots.
/cast Rapid Fire
/cast Call of the Wild
/in 15 /w Kheldul BLOW IT ALL -then- READINESS
#showtooltip
/cast Rapid Fire
/cast Call of the Wild
/w Kheldul UNLOAD and then READINESS then UNLOAD
/in 15 /w Kheldul RAPID FIRE AGAIN