It would be kinda cool if they carried the iLevel concept back into PvP for vehicles. I like having a buff vehicle.My suggestion looks like it may be coming true:
PVPI used to trap-dance. I could reliably get LnLs frequently. Now with traps nerfed and Black Arrow, Lock and Loads are few and far between. Well, I guess someone thought they were too frequent somehow. In my honest opinion, this is ridiculous.
- Vehicle health and damage output in Strand of the Ancients and Lake Wintergrasp now scale with the item level of the operator’s gear. Power scaling is now 1% damage and 1% health per average item level.
- Lock and Load now has a 2/4/6% (Down from 3/7/10%) chance to proc from periodic damage.