Saturday, May 2, 2009

Patch 3.1.2

I said when Ulduar came out:
It would be kinda cool if they carried the iLevel concept back into PvP for vehicles. I like having a buff vehicle.
My suggestion looks like it may be coming true:
  • Vehicle health and damage output in Strand of the Ancients and Lake Wintergrasp now scale with the item level of the operator’s gear. Power scaling is now 1% damage and 1% health per average item level.
I used to trap-dance. I could reliably get LnLs frequently. Now with traps nerfed and Black Arrow, Lock and Loads are few and far between. Well, I guess someone thought they were too frequent somehow. In my honest opinion, this is ridiculous.
  • Lock and Load now has a 2/4/6% (Down from 3/7/10%) chance to proc from periodic damage.


  1. Yeah I'm wondering when it will be better for me personally to go back to BM. I've never really like survival all that much, but I was doing 50-750 less dps as BM, so i couldnt justify it. I know they have been slowly bringing them back in line, and im wondering when to jump the survival ship.

    Thing is, im not very good at survival. I try to follow all the elitist jerks stuff, but I just feel like im never doing it quite right.

  2. personally i think most people should play what they like the most, i tried survival for a little while and while i respect every spec i went back to BM, however with duel spec you can spec both now, or even try MM. I decided to gp with a pet tanking spec for now but from what i hear uldar isnt very pet friendly so ill prolly go with MM for raiding there and keep BM for my personal use.

  3. I had a lot of fun with SV doing trap dancing. Black Arrow is less fun. The RNG is too much of a factor.

    I do enjoy hitting a Warlock with an extra dot though. It feels like sweet revenge. Just to be real annoying, I'll hit them with a SpS, Aimed Shot, BA, and ExS.