Thursday, July 12, 2012

Looking at Heroic Spine

This week we got a good raid together two nights and got Heroic Warmaster down.  The random fire is a bit annoying but it wasn't anywhere as bad as I thought it might be.  I think it was a total of 50 some wipes.  That was a nice change from being defeated by the Summer Attendance Boss.

We poked heroic spine a few times with barely any prep.  I lamely pieced together a macro to save a second or two on damaging the tendon (below). I plan to stick some other pet abilities in there.
#showtooltip
/target Burning Tendons
/cast Hunter's Mark
/use Kiroptyric Sigil
/petattack
It seems that there isn't too much specific that ranged DPS needs to do.  Burn the tentacles quickly in order.  Nuke the bloods when we're gonna flip.  Drop the almag and free the grip right as it happens... but time it so the almag doesn't reveal the tendon too early.   Then burn the tendon with as much crap ton damage as possible.

Is there anything specific a hunter can or should do?

See here for a macro.

3 comments:

  1. I have a similar macro for that fight, with Call of the Wild, and I'm changing between 3 cats during the fight, so I have CotW for every tendon. If you are BM you can use Bestial Wrath as well, and really have tons of damage on every single tendon. But the DPS requirement isn't that steep anymore I think, we just got the fight down ourselves.

    Good luck! :)

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  2. Mmm. I found some slightly old (pre crazy nerf) info over at our lovely Hunter's Hall.

    http://www.wowhuntershall.com/2012/01/23/optimizing-for-heroic-spine-of-deathwing/

    I'm finding simply my targeting macro to be difficult. Not sure why. Perhaps I'm hitting it too early.

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