On Monday I got Oculus. I had lead. Three people dropped immediately. The next three came in and two dropped. Then those filled and we were g2g. It was probably a decent thing that they dropped if they dislike it or can't handle it. We cleared it in 15-20mins.
The biggest issues with the instance I see are:
a) You have to know where to go. They could add arrows like in CoT... they'd need to have up and down there too though.
b) If you're not doing an achievement, you need to have someone on a green drake who knows how to heal a ruby drake.
That's about it. IMHO, it's completely a three-man-able instance. I wouldn't mind a chance on another drake. So maybe if two people do drop next time and we can tank, heal, and dps with three then maybe we'll just run it that way.
EDITED TO ADD:
OMG. They made it even easier-easier. Craziness.
The Oculus had some additional changes made. The Planar Anomlies during the Eregos encounter will have a shorter duration and do reduced damage, some of the drakes above Varos’s platform have been removed, and the drakes controlled by players will move a little faster.EDITED TO ADD MORE:
1) OMG. Wow.com has a Guide to the Oculus. It has direction maps too.
2) I got Oculus on my shaman healer on the random. I got a little sack with three nice red gems. Nice in that they sell well. ;-)