- Chimera Shot's damage has been increased by 50%.
- Explosive Shot's damage has been increased by 10%.
The Marksmanship change has been LONG overdue. Again they probably need more but it's great to see attention there. It's also very nice to see it in the right ability.
It's a great way to close out the second week of Siege. Well in related news, our guild killed three new bosses tonight. That brings us to 9/14 in normal. We weren't planning on doing the last boss, Malkorok, but we cleared trash (there's a lot!) while one person watched a video. I believe we got him on our second try, so I'd call him pretty damn easy.